So, unlike the previous games I have been posting, I thought I would take a swing at an Alternate Reality Game (or ARG for short).
PremiseIn this world, there are three types of people - Zombies, Hunters, and Humans. They all live together in the world, but they can't tell who is who. The Hunters are trying to get the Zombies, the Zombies are trying to get the Humans, and the Humans are trying to become Hunters.
Setup3+ players, each wearing a strip of red tape on on of their shoes to indicate they are playing. 1 player starts out as a Zombie, 1 player starts out as a Hunter, and the rest are Humans.
GameplaySince no one can tell each other apart, players must confront each other (recognizable thanks to the red tape). When two players confront each other, a modified game of Paper-Scissors-Rock (PSR) occurs. Instead of the original three hand signs, Zombie Hunter uses the following three for game play:
- 'Gun' (two fingers out, thumb down, other hand hold the bottom of the first hand) - This is the sign of the Hunter
- 'Claws' (both hands out in the form of a grab) - This is the sign of the Zombie
- 'Fists' (both hands in the form of fists, meeting in front of the chest) - This is the sign of the Human
Similar to PSR, the structure for wining is as follows:
- Gun beats Claws, but loses to Fists
- Claws beats Fists, but loses to Gun
- Fists beats Gun, but loses to Claws
To explain this a little better, if a Hunter beats a Zombie, the Zombie becomes Human again. If a Zombie beats a Human, the Human becomes a Zombie. If a Human beats a Hunter, then that Human becomes a Hunter.
Game play typically lasts a day. At the end of the day, players tally up how many Zombies, Humans, and Hunters there are. If there are no Humans left, the Zombies win. If there are no Zombies left, the Hunters win. If there are no Hunters left, the Humans win. If one group hasn't been eliminated completely yet, then the group with the most players wins.
Copyright © 2008 Aaron Kahn